Virtual gifts are bought with "gold" which users buy with actual money or receive by completing special offers or tasks.
There are chat rooms where users engage in real time online chat according to their age and mood.
(stylized If(we), and that the company overall would focus on becoming an incubator for new mobile software, although it will continue to run Tagged and Hi5.
“I don’t think the application will be popular,” said Bonar Tigor Naispospos of the Setara Institute, a Jakarta think-tank focused on religion and society.
Similar to a fantasy sports league, players use virtual cash to "buy" others and own them like pets, then barter them with other players or sell at a set price.
Virtual cash can be earned by players in several ways, such as frequently logging into Tagged, converting Tagged gold at the Pets Cash Bar into Pets Cash and using real money. Unlike Zynga's Farmville on Facebook, there is no animation or farmer.
In May 2010, Com Score reported that Tagged entered the top 10 U. In September 2010, Tagged surpassed 100 million registered members of which one quarter to one third are active monthly.
Revenue grew to over million, and 2011 revenue was predicted by Tseng to be over million.